Spring 2024 Student Exhibition

Curated by Josiah Arnold

Independent Student Submissions

Pieces received from the spring 2024 call for student submissions.

Artists:

Michael Murphy

Mackenzie Martin

Approaches to Video Art

Final projects from ARTS 454: Approaches to Video Art with Jason Robinson.

Artists:

Noah Barrett
Nellie Bittenbender
Eniya Cropper
Cassidy Ervin
Malachi Geter
Hayden Griffith
Winston Heron
Anne Jackson
Alicia Johnson
Reese Kubricki
John Mabry
Grace Martin
Stephen McClanahan
Maha Momtaz
Rachel Nolan
Stella Pallasch
Robert Roets
Nadia Cloud Shiblie
Tom Straus
Jamie Vuong
Leah Wolfson

Spring 2024 Artists

Pierre Yves Clouin – Hole
Xingrong Qiao – 25 things that’re hard for me
Neil Ira Needleman – Postcard from Acadia
Jack Catling – Through the Window
Andrew Payne – Light under a bridge
Yossi Galanti – There are no saints in this story
David Anthony Sant – Between here and there
Sara Ko – Anomaly Reverie
Lol Sargent – Peter, Shirley and Louis
Zsolt Gyenes – Tiled Wall
Jocelyn R.C. – Branch Blend (2022)
Michael Ipsen – Nature’s Organ of Anticipation

March Artists (Astrid Espenhain, Kailum Graves, Tolmie MacRae)

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MCCALVASP – Astrid Espenhain  (Copenhagen, Denmark)

MCCALVASP shows a fascinating universe of soft transitions and movements of organic shapes and changing colours. The abstract images are induced by the interplay of coloured light and a semi transparent indeterminable material. The interaction between colour, light and reflections create new compositions in continuous transformation.

Light, colours and the interplay between them are key elements in all my art works. In my videos, I explore the spatial qualities and the aesthetics in colour and light. 

The Uncanny – Kailum Graves (Brisbane, Queensland, Australia)

There is authenticity in low-resolution imagery. This is how Bigfoot, UFO, and Loch Ness Monster videos uploaded to YouTube gain their validity. Similarly, the most powerful still and moving images from conflict and occupied zones are often low-resolution, heavily pixelated, and blurred. In researching this project, I began to realise how fundamental the pixel is in allowing us to cross borders in real-time through the emission and instantaneous reception of visual signals (live streaming webcams, security cameras, and mobile footage from protests, war zones and dangerous journeys). I wanted to embrace this quality—which enabled me, from Mexico City, where I was undertaking a residency—to capture beachgoers at leisure using a networked surf camera above Coolum Beach, Australia. The uncanniness of the images—at times the people documented appear more mythical creature than human—belongs to a politics of fear and threat of otherness (the pixelated face of a criminal, Bigfoot, fighter jet footage of an airstrike, or CCTV footage). These things sit at the intersection of digital and physical, and the real and imagined, where the spectacle trumps direct experience of the world, and things we recognise start to blur seamlessly into places and things that aren’t real.

Kailum is critically obsessed with the Web and born-digital content. He is particularly interested in image-rich technologies and the way global media communication—a landscape controlled by a handful of multidimensional oligopolistic corporate-run networks—can be sampled, organised, and considered in new philosophical, sociological, and political terms. Nonetheless, while these issues are political and economic in nature, Kailum believes anti-capitalist art offers no real alternative to the economic and ideological discourses of multinational capitalism. In its place, he is interested in examining the politics of the image and the construction of truth. To do this, he uses the Internet, which has normalised the act of collecting and compiling information, to preserve and curate found images and raw material. The aim is to engage with the cultural space and aesthetics of the Internet—and the vast amount of digital information it contains—as a subject, material, and tool of artistic production.

Oil Dancer – Circle – Tolmie MacRae (Köln, Germany)

Oil Dancer grew out of collaboration and experimentation with a fan dancer. The original intention was to explore a particular technique, but in trying to capture this elusive performance, the hypnotic and meditative rhythm and movements of the dancer, spiralled this piece in a completely different and unexpected direction. This piece was the genesis for my current body of work. Through constant experimentation and collaboration with a dancer I was able to explore and start to define my own aesthetic as a video artist. Video allows me to catalogue time and space into a language of frames. Once captured I would play and challenge their linear hierarchy , distorting it, pulling those moments and perspectives through each other. Like the cubists trying to represent every perspective at once, video allows me to pull each of these catalogued moments through themselves to paradoxically see each frame at once, whilst also allowing things to evolve and flow over time.

Tolmie explores the multiplicity of existence predominantly through the medium of video. Over the past five years his work has explored themes of meditation, transcendence and immanence by investigating the flow of light and time on people and landscapes. He plays with opposing ideas and then fuses them together. Rather than transcendence and immanence or creation and destruction as binary opposites the artist explores the tension of these seemingly competing states of existence as combined dualities. It is not a political or spiritual investigation for the artist but rather an individual exploration of the state of existence.

February Artists (Karl Munstedt, S/N)

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Collision Course – Karl Munstedt

Collision Course is a series of real-time 3D virtual environments which speculate upon the automation bias that is likely to drive our car-enabling transportation policies in coming years.

I’m an artist and technologist living and working in Brooklyn NY. My work tends to employ technologies like gaming, augmented reality, and the web to explore future, destruction, and fantasy. I graduated with a BFA in digital art from Pratt in 2018.

Stacked Skylines & Church Street – S/N (Greensboro, NC, USA)

This location responsive series of work was created by artist group s/n while in residence at the McColl Center for Art + Innovation in 2019 in Charlotte, NC. Stacked Skyline is a playable collage featuring prominent buildings in the skyline. Church Street is a summer day dream meandering down Church St. The works exist also as color prints and 360° videos.

S/N is a multi-disciplinary art group, which works extensively with, but not limited to, video, sound, animation, photography, and mobile media. The exhibitions often include performative elements and mediated footage, pushing both experimental and conceptual ideas around media.

S/N members include Jennida Chase and Hassan Pitts  who crossed paths in 2007 while attending graduate school at Virginia Commonwealth University. They have been creating collaborative work since 2008, which have been exhibited and screened world wide in various festivals, galleries and museums including Hong Kong Art Fair, Pekin Fine Arts, DAS Weekend, the Freies Museum in Berlin, and the Czong Institute for Conmporary Art in Gyeonggi-do, Korea.

 

 

 

 

November Artists (Timo Wright, Jeffrey Yip, David Lunt, Udit Mahajan)

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Approach – David Lunt (Manchester, England, UK)

My work focuses primarily on the fine line between science fiction and science fact with particular reference to current (and future) universal exploration, the search for ‘new worlds’ and the sublime possibilities.

I am a Manchester (UK) born artist who graduated with an MA from Loughborough University in 2005. I have exhibited widely across the UK within well known art institutions and was shortlisted for the 2017 ‘GM Arts Prize’. I have been an artist in residence at ‘Bankley Studios’ since 2015. www.davesdarkfuture.blogspot.com

Null Statue – Timo Wright (Helsinki Finland)

Null Statue is an experimental short film, where crude oil is thrown at invisible objects, creating temporary abstract sculptures, which exist only in time, not space. Through editing chaotic virtual statues are created in time. 

Timo Wright is a media artist based in Helsinki, Finland. Wright has graduated with MA degree from the Aalto University School of Art and Design in Helsinki in 2014. He has participated in domestic and international exhibitions since the mid 2000s including Kunsthall Charlottenborg (2017&2018), Samuelis Baumgarte Galerie (2017), Galerie Anhava (2016), Helsinki Art Museum (2013), Helsinki Design Museum (2012), Amos Anderson Art Museum (2012), Kunsthalle Helsinki (2012, 2010, 2009) and Helsinki Art Museum‰ЫЄs Kluuvi Gallery (2012),  as well as festivals such as IDFA, Slamdance, Nordisk Panorama, International Film Festival Rotterdam and  Japan Media Arts Festival. His films have been shown at over 40 festivals worldwide. www.timowright.com

Transdimensional Spaces – Jeffrey Yip (Oakland California, USA)

My animations are inspired by reoccurring mathematical patterns found in nature such as the Fibonacci sequence, the golden ratio and other forms of geometry. As these shapes shift, melt and contort, they highlight the sculpture‰ЫЄs surface with bright vivid colors.

Jeffrey Yip is a new media artist in Oakland California. Highly interested in the intersection of art and technology, he creates environments, often utilizing digital media to enhance the overall experience by integrating visualizations in unison with sound. One area of focus currently in his practice is projection mapping. This technique allows Jeffrey to combine the digital world with the physical through light, sound and sculpture. Animation is layered on top of his geometric sculptures, and then joined with organic and synthesized sound to create a symbiosis of the various mediums. https://jeffreyyip.xyz/

Yuga -Udit Mahajan (New York, New York, USA)

Yuga is an abstract chronological meditation on formation, deformation, destruction and reformation. Presented as a video loop on the UMW Media Wall, the dimensional choreography of various elements in the journey reflect the evolving continuity of society and attempts to provide a moment of escape for the visitors.Udit Mahajan is a designer and artist based in New York. He has held a number of roles as practitioner and educator of creative technology, UX-UI design, and electrical engineering. He has worked with ESI Design, AV&C, The New School, Publicis Groupe, NYC Media Lab, Learning Community Charter School, Extrapolation Factory, and Bechtel.

Udit’s art practice primarily involves technological experiments as attempts to understand the perceptual and social interplay. His artworks have been exhibited at Vector Festival, World Maker Faire, SXSW, CICA Museum, Liberty Science Center, The Urban Foundation Gallery, NYC Media Lab Summit, Creative Tech Week and featured on Creators Project, Interalia Magazine, Athanor Magazine, MOLD, Electronic Beats, and Prosthetic Knowledge.

He holds an MFA in Design and Technology from Parsons School of Design, New York and a BE in Electrical Engineering from Delhi Technological University, India.

Website: uditmahajan.com

 

October Artists (Matthew Wade, Yossi Galanti)

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Maniac Landscapes/Eyes at the Specter Glass – Matthew Wade (Boise, ID, USA)

“Maniac Landscapes” came from a series of dreams where I could hear crying, always distant, always from a person I was unable to see, but always feeling close. And though I was only a ghostly observer in these dreams, I was able to see the impact of this extreme sorrow on things in an old house. Flowers would move as if they were trying to respond to the sounds. The light outside would shift. Things felt so affected by energy. though much of the film was developed outside of the dream, I tried to support a kind of dream logic in its final presentation: light moves in impossible ways, inanimate objects take on movement and purpose, and answers are not as important as experiences and the atmosphere they unfold in.

“Specter Glass” refers to our perception of reality and how we catalog life events through memory, bias, and time. The lens of our eyes and the ghosts at this lens are trying to interpret the journey. The film imagines the memories of a collective of consciousness filtered through a single explorer whose entire bias is its own billion-year journey through the cosmos.

Matthew Wade is an award-winning classical animator, filmmaker, and musician living and working in the Northwest, USA. After graduating from Vancouver Film School’s Traditional Animation program in 2010, Matthew moved to Los Angeles, cutting his “industry teeth” as a freelance commercial animator. He has worked on ad campaigns for Target, Vans, Warner Brothers Records, the NFL, SCAD, SyFy Channel, Foot Locker, and more.
http://matthewade.com

Disrupted Landscape #4/Disrupted Landscape #6 – Yossi Galanti (Jerusalem)

One of the projects that the founders of Israel prioritized was to create a wall of green (by planting imported trees) that would surround the Jewish settlements. The aim of that project was to separate and differentiate the new population from the world around it. In the work, Disruptive Landscape #4 (submitted herewith), I chose as a base for this work a location with a relatively old planted forest, that has become the new local nature, nearby Jerusalem. In it, appear and disappear shots of moving clouds and water that stand for the immigrations along the years to this land.

Spiritual video montage. The filmed sites are located in various areas around Israel. Their visibility and significance revolve around nature and history, and are either man-preserved, man-made or even man- designed. In some cases, they are depicted free of human activity in order to use them as primary “canvases” on which to build the montage. Locations: 1. Ramon Crater, Negev Desert. Three (kings) jets. 2. Sea of Galilee. Walking on the water 3. Tel Aviv skyline

Submissions are now closed

Submissions to the UMW Media Wall will re open in May 2020.

The UMW Media Wall is now accepting submissions for the 2019-2020  academic year. Videos and generative programs should be silent and formatted for a 1920×1080 display. Download the UMW Media Wall Mask to properly adjust your work to the Wall’s unique monitor configuration.

Submissions will close on September 1st 2019.

UMW Media Wall submission form.

Questions? Contact umwmediawall at gmail dot com.

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April Artists (Lydia Moyer, Kate Shannon, Joelle Dietrick and Owen Mundy)

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Anemophilous Formula for Computer Art – Joelle Dietrick and Owen Mundy (North Carolina, USA)

Inspired by Jim Campbell’s Formula for Computer Art and Tallahassee’s annual sea of tree pollen, this generative animation is intentionally meditative. The diligently recorded data of the National Allergy Board guides the animation down a predictable path and stands in stark contrast to the chaos of everyday life. The project calls into question our obsession with mapping nature, as if grasping its sublimity would be essential to finding lifelong satisfaction.

Joelle Dietrick and Owen Mundy are a North Carolina–based collaborative art team who met at the University of California San Diego. Selected exhibitions of her work include the Museum of Contemporary Art Jacksonville; Art Center College of Design in Pasadena, California; Museum of Contemporary Art (MCA) Chicago; MCA San Diego; Long March Space Beijing; ARC Gallery Chicago; and Soho20 New York. She has received funding from MacDowell, Künstlerhaus Salzburg, Anderson Ranch, the DAAD, the NEA, the Pollock-Krasner Foundation, and the Fulbright Commission. Owen’s work is best known for his online interventions that have been reviewed by over 300 international news media outlets including the New York Times, National Public Radio, and Wired UK. Recent exhibitions of his work include solo and group exhibitions in Boston, Los Angeles, New York, London, Berlin, and Rotterdam. His work is in Art and the Internet (2014) and Thinking Through Digital Media (2015).
https://joelledietrick.com

Ohio Skyscape – Kate Shannon (Columbus, Ohio, USA)

In the age of high-definition televisions and state-of-the art advertising, I have become interested in the outmoded advertisements I find in places like Mansfield, Ohio, where I currently work. Mansfield is a manufacturing city affected by a decades-long economic deterioration that has worsened in recent years. In Mansfield, the sky is sometimes interrupted by small, inelegant, desperate pleas for financial fulfillment.
There was one car dealership that captured my attention on my commute to work each day last year, which used a big blue gorilla to attract costumers. Like so many small businesses in my area that quickly come and go, the car dealership eventually went out of business. In this animation, a memorial to the doomed car dealership, a tiny gorilla advertisement penetrates a beautiful Ohio sky and competes for your attention.

Kate Shannon is an associate professor of art at The Ohio State University Mansfield.  The recipient of the 2013 OSU Mansfield Campus Award for Excellence in Scholarship, she has exhibited her creative work across the United States. Selected venues include Manifest Gallery in Cincinnati, OH; the Zhou B Art Center Gallery in Chicago, IL; the Contemporary Arts Center in Las Vegas, NV; and TRACTIONARTS in Los Angeles, CA. Shannon received her MFA from The Ohio State University and her BFA from the University of Kentucky. She currently resides in Columbus, Ohio with her husband, son, and cats.
https://www.kateshannon.net

Terre Nullius – Lydia Moyer (Charlottesville, VA, USA)

The imagined flowers that bore witness to a young women’s overland journey back to the captive world from which she had come.  This video is a part of the Terre Nullius project, inspired by the story of Olive Oatman, a young Morman woman who lived among the Mojave people for a significant period in her youth before being conscripted back into the white world by a member of her birth family.
https://goodfornow.net